Due to overwhelming support for more coverage of board games, we're going to continue the trend by taking a look at Drakon, a tile-based strategy game.

Drakon has a simple premise: you are in the lair of a dragon and are trying to collect his gold. The first player to have ten gold pieces wins. Each turn you have the choice to either lay down a tile or move your character, and each tile represents an action or ability for your player. You may get a take a coin from the pile, or take over the mind of your opponent and move him, or remove a tile from the board, or force another player to move a certain way.

It's an easy game to learn, and the included cheat sheets for the 17 kinds of tile make looking up each ability a simple thing until you get used to the icons, but the strategy can become very deep, very fast. Setting traps, controlling where the players can go, and spoiling your opponents' long-term plans are all necessary for success.



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คำเตือน: นี่คือกระทู้เก่าแล้ว
การสนทนานี้เป็นที่เก่ากว่า 90 วัน ข้อมูลที่ปรากฏอยู่ในนั้นอาจไม่เป็นปัจจุบัน


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